Silver Tongue

Sep 24

dongstomper:

reblog if you would trust a dog with a sword to protect you

(via sweet-poni-deactivated20151104)

[video]

a-random-mod:

Not gonna lie, I am not a fan of people making characters out to be trans. Like, when people say dipper or lars is trans, it feels more like they want them to be special snowflakes. Part of it is because they don’t face any of the troubles that trans people actually face and part of it is because more often than not, the people who come up with these theories are not trans and are only writing these from an outside view.

Dipper isn’t trans. Lars isn’t trans. Danny Fenton isn’t trans. It kinda hurts when people insist that they are without knowing what it’s actually like to be trans.

Bringing this back because

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rosexknight:
“ bagged-a-bazooka:
“ moontouched-moogle:
“ superbrybread:
“ vitorofthescaleless:
“ scrub-souls:
“ cvrsxd:
“ ultimatespiderwoman:
“ ‘Bloodborne,’ ‘Dark Souls,’ & The Unbearable Smugness of Games Culture I tried to like Dark Souls and...

rosexknight:

bagged-a-bazooka:

moontouched-moogle:

superbrybread:

vitorofthescaleless:

scrub-souls:

cvrsxd:

ultimatespiderwoman:

‘Bloodborne,’ ‘Dark Souls,’ & The Unbearable Smugness of Games Culture

I tried to like Dark Souls and Bloodborne. I really did. If you actively enjoy these games, that is awesome. It’s just not for me. By all accounts, I should’ve liked it. I enjoy fantasy games, especially those that have—dare I say it—a darker twist. I like being challenged, and I like solving puzzles within games. That’s the fun of it for me.

That was the problem, though—these games (Dark Souls and Bloodborne, specifically) were not fun for me. In order to enjoy these games, in my experience, there are certain privileges that are necessary: time, money, and the dedication to the self-image as a gamer. The entirety of gaming as hobby, lifestyle, or whatever, requires these privileges. But in all my experiences as a gamer, these have not manifested so strongly as in the aforementioned games.

First, I’ll talk about the privilege of time.

You are thrown into the middle of the action of the story without any concrete idea about what is going on in the larger picture. It is easy to pick up the controls and hack away at enemies, but it was unclear to me as the player why any of what I was doing mattered in the larger narrative. Part of this apathy stemmed from the rate at which my character died. I know that this is a huge part of the game, and I know that “You Will Die” is the very edgy tagline of the Dark Souls series. It was more how the character dies rather than the frequency. The absolute loss of all the progress I made over the course of one or two hours would be completely undone by one lucky scythe to the face of my character.

Continue reading⇥

wah wah

good lord 

By not catering to my specific and personal needs, every game developer is problematic.

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Originally posted by reallymiish

gitgud.html

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Okay but this person is literally playing two of the most infamous games for being HARD AS FUCK and ALMOST UNBEATABLE and essentially saying “I couldn’t beat it because I couldn’t put enough time into it because I work and go to school and so I couldn’t put time into it to beat it and THAT HURT MY EGO AND WAS UNFAIR SO THE WHOLE GAMING COMMUNITY IS TERRIBLE AND THESE GAMES ARE DUMB!”

They literally wrote this article to justify why they couldn’t beat two games, two games EVERYONE knows are hard as balls, and blamed the gaming community for letting these two games happen.

They just took whining on the Internet to a whole new level.

I bet they’re the ones who complained that there’s too much water in pokemon sapphire.

(via rosexknight)

[video]

wewilllcarryon:
“ IM SO UPSET MY BAND DIRECTOR ARRANGED THIS AND NOW WE HAVE TO PLAY IT I CANT ESCAPE THE MEMES
”

wewilllcarryon:

IM SO UPSET MY BAND DIRECTOR ARRANGED THIS AND NOW WE HAVE TO PLAY IT I CANT ESCAPE THE MEMES

(via thatsthat24)

bagged-a-bazooka:
“ moontouched-moogle:
“ superbrybread:
“ vitorofthescaleless:
“ scrub-souls:
“ cvrsxd:
“ ultimatespiderwoman:
“ ‘Bloodborne,’ ‘Dark Souls,’ & The Unbearable Smugness of Games Culture I tried to like Dark Souls and Bloodborne. I...

bagged-a-bazooka:

moontouched-moogle:

superbrybread:

vitorofthescaleless:

scrub-souls:

cvrsxd:

ultimatespiderwoman:

‘Bloodborne,’ ‘Dark Souls,’ & The Unbearable Smugness of Games Culture

I tried to like Dark Souls and Bloodborne. I really did. If you actively enjoy these games, that is awesome. It’s just not for me. By all accounts, I should’ve liked it. I enjoy fantasy games, especially those that have—dare I say it—a darker twist. I like being challenged, and I like solving puzzles within games. That’s the fun of it for me.

That was the problem, though—these games (Dark Souls and Bloodborne, specifically) were not fun for me. In order to enjoy these games, in my experience, there are certain privileges that are necessary: time, money, and the dedication to the self-image as a gamer. The entirety of gaming as hobby, lifestyle, or whatever, requires these privileges. But in all my experiences as a gamer, these have not manifested so strongly as in the aforementioned games.

First, I’ll talk about the privilege of time.

You are thrown into the middle of the action of the story without any concrete idea about what is going on in the larger picture. It is easy to pick up the controls and hack away at enemies, but it was unclear to me as the player why any of what I was doing mattered in the larger narrative. Part of this apathy stemmed from the rate at which my character died. I know that this is a huge part of the game, and I know that “You Will Die” is the very edgy tagline of the Dark Souls series. It was more how the character dies rather than the frequency. The absolute loss of all the progress I made over the course of one or two hours would be completely undone by one lucky scythe to the face of my character.

Continue reading⇥

wah wah

good lord 

By not catering to my specific and personal needs, every game developer is problematic.

image

Originally posted by reallymiish

gitgud.html

image

image

(via mx-bones-deactivated20160831)

[video]

[video]