My super advanced mapmaking technique - a handful of dice makes the map nice
interesting method
My question is do the die affect topography any or just set the borders?
I imagine it’s up to the person making the map. But maybe the more dice in a single spot, the more mountainous or forested the area. Maybe choose a few dice to be deemed cities, and some dice for ruins.
Maybe let the dice choose, like a nat 20 would be the world capital, and 10’s would be mountains or something like that.
1-5: Plains and fields
6-8: Forests
9-11: Mountains
12-14: Tundras and snow covered lands
15-17: Farms and towns
18-19: Larger cities
20: Capitals and castles
what would happing if all the dice landed on a 20?
Um… how the fuck is there a lure on an unreachable pokestop? Like, I’m watching this thing, and there are no boats near it. Why is there a stop even out there?
I mean, I have a kayak at home. I could go get it and paddle out there just to see what the deal is. Is it worth it?
I AM FUCKING DOING THIS.
I am literally sitting here in a kayak catching pokemon, and I still can’t figure out how someone got a lure on this pokestop. It’s just me out here, no other boats, like what the hell. People on the shore are staring at me. I can feel them judging me for actually paddling out to this pokestop. GOTTA CATCH EM ALL.
When I got back to the shore, a guy asked me if he could borrow my kayak to get the pokestop, and now I’m charging people $10 a pop to use it.
I am Silver Tongue, I am an artist. I have many characters and you can check out my art in the art tag. I occasionally practice witchcraft though I don't do anything too complicated. I am girl 2 and don't know what else to put here.