Silver Tongue
rosexknight:
“ bagged-a-bazooka:
“ moontouched-moogle:
“ superbrybread:
“ vitorofthescaleless:
“ scrub-souls:
“ cvrsxd:
“ ultimatespiderwoman:
“ ‘Bloodborne,’ ‘Dark Souls,’ & The Unbearable Smugness of Games Culture I tried to like Dark Souls and...

rosexknight:

bagged-a-bazooka:

moontouched-moogle:

superbrybread:

vitorofthescaleless:

scrub-souls:

cvrsxd:

ultimatespiderwoman:

‘Bloodborne,’ ‘Dark Souls,’ & The Unbearable Smugness of Games Culture

I tried to like Dark Souls and Bloodborne. I really did. If you actively enjoy these games, that is awesome. It’s just not for me. By all accounts, I should’ve liked it. I enjoy fantasy games, especially those that have—dare I say it—a darker twist. I like being challenged, and I like solving puzzles within games. That’s the fun of it for me.

That was the problem, though—these games (Dark Souls and Bloodborne, specifically) were not fun for me. In order to enjoy these games, in my experience, there are certain privileges that are necessary: time, money, and the dedication to the self-image as a gamer. The entirety of gaming as hobby, lifestyle, or whatever, requires these privileges. But in all my experiences as a gamer, these have not manifested so strongly as in the aforementioned games.

First, I’ll talk about the privilege of time.

You are thrown into the middle of the action of the story without any concrete idea about what is going on in the larger picture. It is easy to pick up the controls and hack away at enemies, but it was unclear to me as the player why any of what I was doing mattered in the larger narrative. Part of this apathy stemmed from the rate at which my character died. I know that this is a huge part of the game, and I know that “You Will Die” is the very edgy tagline of the Dark Souls series. It was more how the character dies rather than the frequency. The absolute loss of all the progress I made over the course of one or two hours would be completely undone by one lucky scythe to the face of my character.

Continue reading⇥

wah wah

good lord 

By not catering to my specific and personal needs, every game developer is problematic.

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Originally posted by reallymiish

gitgud.html

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Okay but this person is literally playing two of the most infamous games for being HARD AS FUCK and ALMOST UNBEATABLE and essentially saying “I couldn’t beat it because I couldn’t put enough time into it because I work and go to school and so I couldn’t put time into it to beat it and THAT HURT MY EGO AND WAS UNFAIR SO THE WHOLE GAMING COMMUNITY IS TERRIBLE AND THESE GAMES ARE DUMB!”

They literally wrote this article to justify why they couldn’t beat two games, two games EVERYONE knows are hard as balls, and blamed the gaming community for letting these two games happen.

They just took whining on the Internet to a whole new level.

I bet they’re the ones who complained that there’s too much water in pokemon sapphire.

zeroyalviking:

gamefreaksnz:

Xbox Boss Phil Spencer thinks Console Wars are “incredibly unhealthy for our industry”

Phil Spencer finds little merit in advising people against partaking in other platforms.

Competition is unhealthy?

Well competition isn’t unhealthy in a market but what he is saying that the console wars make the major companies focus on more what they console can theoretically do rather than focus on making quality games. Like, yeah sure the new consoles can map out every strand of hair on a dwarves beard but it has a pretty small library. The gaming company should be more about the games and not the console.

wewilllcarryon:
“ IM SO UPSET MY BAND DIRECTOR ARRANGED THIS AND NOW WE HAVE TO PLAY IT I CANT ESCAPE THE MEMES
”

wewilllcarryon:

IM SO UPSET MY BAND DIRECTOR ARRANGED THIS AND NOW WE HAVE TO PLAY IT I CANT ESCAPE THE MEMES

bagged-a-bazooka:
“ moontouched-moogle:
“ superbrybread:
“ vitorofthescaleless:
“ scrub-souls:
“ cvrsxd:
“ ultimatespiderwoman:
“ ‘Bloodborne,’ ‘Dark Souls,’ & The Unbearable Smugness of Games Culture I tried to like Dark Souls and Bloodborne. I...

bagged-a-bazooka:

moontouched-moogle:

superbrybread:

vitorofthescaleless:

scrub-souls:

cvrsxd:

ultimatespiderwoman:

‘Bloodborne,’ ‘Dark Souls,’ & The Unbearable Smugness of Games Culture

I tried to like Dark Souls and Bloodborne. I really did. If you actively enjoy these games, that is awesome. It’s just not for me. By all accounts, I should’ve liked it. I enjoy fantasy games, especially those that have—dare I say it—a darker twist. I like being challenged, and I like solving puzzles within games. That’s the fun of it for me.

That was the problem, though—these games (Dark Souls and Bloodborne, specifically) were not fun for me. In order to enjoy these games, in my experience, there are certain privileges that are necessary: time, money, and the dedication to the self-image as a gamer. The entirety of gaming as hobby, lifestyle, or whatever, requires these privileges. But in all my experiences as a gamer, these have not manifested so strongly as in the aforementioned games.

First, I’ll talk about the privilege of time.

You are thrown into the middle of the action of the story without any concrete idea about what is going on in the larger picture. It is easy to pick up the controls and hack away at enemies, but it was unclear to me as the player why any of what I was doing mattered in the larger narrative. Part of this apathy stemmed from the rate at which my character died. I know that this is a huge part of the game, and I know that “You Will Die” is the very edgy tagline of the Dark Souls series. It was more how the character dies rather than the frequency. The absolute loss of all the progress I made over the course of one or two hours would be completely undone by one lucky scythe to the face of my character.

Continue reading⇥

wah wah

good lord 

By not catering to my specific and personal needs, every game developer is problematic.

image

Originally posted by reallymiish

gitgud.html

image

image

fuckboyizm:

snowstorms-and-windy-oceans:

behold the takeover of the trending hashtag #INeedStraightPrideBecause

Love the sarcasm

werewolvesdontlikeyou:

hazlelnoot:

bleeznuggets:

riddlemethatgollum:

samandriel:

visitingfan:

consultingcorsair:

poppy-popsicles:

I wanted to download We Will Rock You, but…

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everytime i hear this my lungs hurt from laughing


I just fOUND HTE BEST GIF OMFG

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I HAVE LOOKED FOR THIS LONGER THAN I HAVE BEEN ALIVE

37chickenducks

No, no, these .gifs are terrible to go with this song.

You need something like this:

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Originally posted by ohrobbybaby

cacnea:

The Beginnings of the Pokémon World

dr-dos:
“ I’ve been seeing a lot of Scooby Doo on my dash lately. My friend discovered what he describes as “Shaggy eviscerating an ape” ”

dr-dos:

I’ve been seeing a lot of Scooby Doo on my dash lately. My friend discovered what he describes as “Shaggy eviscerating an ape”

toripng:

wakeupmarch:

i think everyone needs a supportive square mom

— from a conversation I had with torimisu about stevonnie discovering fusion tricks :)

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But what if they just generated shades for both of them 8′)

I think Buck would approve.