Oh jeeze, this was an intense game. It came down to the sheriff ant trans basically framing the escort. We were left with what we thought were two trans and a vet. We took a chance on the vet and succeeded. Then I claimed the second trans before the nepta and we didn’t even know there was an arso because nobody was doused.
It was really intense and came down to bluffing, predicting how people would act (that’s how we killed first two trans by guessing whether or not they would swap and with who) and taking huge risks (Like attacking vet hoping he had no more alerts) and it was overall crazy and a well deserved win.
Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.
I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.
how can a video game possibly be that bad
People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.
This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.
It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.
Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.
If the videogame market crashes, nintento won’t be able to bring it back. It will be up to indie developers to save it by bringing new and even old concepts that haven’t been used in a long time like collectathons.
Today I learned that some of the people invited to E3 are upset about “having” to go.
Fuuuuuuuck yooooooouuu.
I would rather see the webcasts or find out about the stuff that happened secondhand than cram myself into a massive manmade space with hazy fluorescent lights and 90% sweaty dudes shoulder to shoulder for six hours waiting in line to play a ten minute demo of Rainbow Six or watching game developers/console manufacturers stand up on the stage all proud as if the shit they’d been putting out in the past year wasn’t buggy/laggy/glitchy/disconnected af. Just saying.
Some people (such as myself) would love to go to E3. For the conferences alone, mind. I just want to be there, firsthand, in the middle of all the excitement and bright lights and loud noises. The Floor isn’t even required. Plus, you can buy tickets to the Floor (at a hefty price). However, I know I’m not the only one who’d love to sit down in a giant theater as Naughty Dog premiere new gameplay for Uncharted 4 or BioWare reveal their next Mass Effect title.
E3 is a dream for a lot of people who love video games.
Just sayin’.
Just because you want to go doesn’t mean EVERYONE wants to go.
Some people don’t like shit like that, it’s like someone saying they’re pissed that people are dragged into cons and don’t like it just because they can’t go.
That’s a pretty fucking shitty viewpoint imho.
You shouln’t be pissed at people for not liking shit just because you want it.
While I would love to go to E3 I know I would hate it because I cannot handle large groups and sleeping in places that are not my bed. Not to mention how big it is, it would be easy to get lost. And I do not have the confidence to go as my true self.
fangpony said: Did you accidently make your most emotionally collected OC a victim of severe abuse?
Saaame
I tried to make a character that I can just purely hate but I ended up making her have a tragic backstory, robbed her of her only purpose and got emotionally attached to her.
I am Silver Tongue, I am an artist. I have many characters and you can check out my art in the art tag. I occasionally practice witchcraft though I don't do anything too complicated. I am girl 2 and don't know what else to put here.