I got a theory. darkeners represent tropes and elements of RPG games personified. THat being said, my theory is that chara was a darkener. specifically the personification of leveling. always doing what it takes to get stronger. Stealing kris's body and later frisks if they do genocide because that rout shows chara that strength is violence but in true ending, chara helps frisk because frisk taught them that strength is helping your friends and protecting the innocent.
Anonymous

critical-quit:

bloodsbane:

ohh chara being a darkner is an interesting theory! 

obviously the only darkners we’ve seen and know as being such are the ones in deltarune, none of which appear to be human. kris is deemed a lightner, as is susie, but we don’t really understand what constitutes who is which. as far as i’ve come to understand it, lightners just seem to be ‘those living above-ground’.

if that’s not a requirement, though, and it has something slightly more to do with one’s true nature, it’s possible chara could be a human darkner. 

i’m gonna give some direct credit to my friend @critical-quit​ because he also holds the theory that chara is meant to represent the essence of RPG mechanics (leveling, experience, power, etc.). he might be a good person to chat about it with, especially since he’s a fan of games like Cave Story and MOTHER and other games that Undertale and Deltarune draw influence from (comparatively, i’m a bit limited when it comes to references)

This does tie somewhat to my theory about there possibly being dark world counterparts to light worlders! Given what we’ve seen of Ralsei so far, several factors (his name, his identical appearance, the fact that no toys in the abandoned classroom correlate to him) imply that he is a dark world version of Asriel, perhaps equivalent to a Shadow from the persona series, given the Dark World has properties reminiscent of the worlds that Persona players enter.

It’s not unfeasible that the human child would have a dark world counterpart, and given what we know about humans and their overwhelming power of Agency in the games, it’s my own theory that our human counterpart is the secret identity of the mysterious Red Knight who disrupted the balance of Card Castle.

it makes sense for everyone to have a counterpart in the dark kingdom. After all, everyone has a shadow

starlightshore:

ok but with the goner-maker questions… gaster confirmed for being a dumbass

aquarianconstellations:

i really hope the fucking americans go vote so 6 months of voting spam on my dash wasn’t for nothing

blinddetermination:
“ (* Welp, I set up a portfolio and made some fanart for Delta Rune while i was at it, needed the practice with the original palette anyway and Kris is love.)
(* I’m sure Toby is spammed beyond belief at this point, but my tweet...

blinddetermination:

(* Welp, I set up a portfolio and made some fanart for Delta Rune while i was at it, needed the practice with the original palette anyway and Kris is love.)

(* I’m sure Toby is spammed beyond belief at this point, but my tweet is Here)

bikiniarmorbattledamage:

otherwindow:

Hanzo | Magician

Every year, Hanzo bypasses the bodyguards of Hanamura to visit Shimada Castle, employing all manner of tactics, combat, and costumes.

  • Storm Arrows take the shape of rabbits.
  • Dragonstrike is now Rabbitstrike.

There isn’t a single thing I don’t love about this concept: The quiver that’s too short because it’s ~magic~, the tattoo going up his entire leg, the raw magic bow, the little mask.

We all know that Hanzo is a ranged combatant, so he doesn’t need to wear actual protective clothing. Indeed, those shoes probably help him be stealthier! And if someone does find him and tries to initiate in melee, he’s got the distraction tactic all ready to go with those buns. It’s perfect.

Blizzard really missed a golden opportunity with the magician skin idea. I am conflicted about one thing though…. which skin of the bottom 3 is my favorite!! How am I supposed to choose?

-Icy

bikiniarmorbattledamage:

bikiniarmorbattledamage:

theworstblogdotgeocities:

lowpolyhighfun:

A friend’s request for a bodily comparison of the gods and goddesses of Smite.

bikiniarmorbattledamage

I’m having a flashback to this Overwatch silhouette comparison (pre-Zarya, the token exception, that is):

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original source: [x]

Eyup. Typical. Men tend to be all shapes and sizes, while women are just slight variations of the same “shapely” figure.

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[x]

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[x]

~Ozzie

With a very few exceptions, pretty much every time I see a game brag about diverse body shapes - I wonder if they hired the same “expert” consultant that Levi’s did:

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- wincenworks

more on double standards | more on character design | more on SMITE | more on Overwatch

Since everyone can predict us talking again about Overwatch in the near future, this week’s throwback is the video game industry’s bafflingly narrow definition of what “diversity” among female characters looks like.

~Ozzie

bunjywunjy:

rootbeergoddess:

borderlinekomaeda:

hyandrogynous:

scotchtapeofficial:

scotchtapeofficial:

missmamibee:

why is concept art always 300% better than the final product especially in western animation

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99% of the replies to this are twelve page essays about how time consuming it would be to animate concept art like . buddy. i know. im in film school for animation. u ppl needa know how 2 see a funie joke on the internet and move on without takin it so seriously

aight but have none of those ppl seen The Book of Life bc uh lemme tell you

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the concept art and the finalized versions of sets, characters, and scenes in the film look THE SAME. The Book of Life had a lower budget than Frozen too so uh…….. 👀 y’all need to open ya eyes

tbh the book of life looked even better than its concept art

Book of Life cost only $50 million yet it looks more vibrant and colorful than a movie that cost $150 million. How is that possible!?

MARKETING DEPARTMENT.