I believe the phrase is “Never trust a skinny cook.” How can we as consumers trust your vision of an artform if you’ve never experienced the artform?
It’s the same reason any writer will tell you that you HAVE to start out by reading the classics. Learning the rules. What worked, what didn’t, and creating a niche for yourself by experienced what’s come before.
If you don’t even attempt to be a part of the consumer base you’re providing for, how can you expect the consumer to trust your vision as an experience worth their money? What with all your competition perfectly willing to be a part of the culture.
In the light of recent news, I think this quote should say everything.
Take a note from Nintendo, the backbone of the gaming industry since inception. A love for the art will help create the best art. You don’t have to play every game, be a part of the mainstream, but outright shunning the idea of being a gamer? That’s not a sustainable rationale if you have any interest in being an artist, or having a healthy career. You’ll hate every minute with that attitude. Whereas people like Iwata-san will absolutely love the fact they get to be a part of the community AND a content creator.
You know, here’s a good question: if indie devs think that they don’t need to be gamers to develop games, why don’t they just work for the AAA market?
they don’t care about the games they make, so why not just go work for people who don’t care about the medium either? They’d probably get paid more at least
maximum-hog said:
Indie companies are trying way way way to hard to make interactive visual novels insteads of games. Bonus points if they hamfist something about LGBT and politics into it
I am Silver Tongue, I am an artist. I have many characters and you can check out my art in the art tag. I occasionally practice witchcraft though I don't do anything too complicated. I am girl 2 and don't know what else to put here.