Silver Tongue

adurot:

tenaflyviper:

titanic-shoe:

tenaflyviper:

theauthorman:

tenaflyviper:

piratebay-premium:

Fucking Dark souls players think they are so good at video games

try playing ghost and goblins you fucking pussys 

Then, as their spirit begins to drain while still in the first area, tell them they have to beat it TWICE, IN ONE RUN, just to get the real ending.

“How dare you enjoy a challenging but rewarding and well designed game. Back in my day we had shoddily designed bullshit that was intentionally filled with poor design decisions and artificial difficulty because otherwise players would finish the game in ten minutes and we LIKED it.”

Older games were bound by their graphical and technical capabilities.  This does not make them “shoddily designed”.  They could only fit just so much content on a cartridge, which limited the scope and features of the games.  At that time, game development was also prolific, and many titles needed to distinguish themselves from other franchises in regards to the obstacles set before the player.  We’re not talking about some LJN bullshit here–we’re talking about a well-respected game.  “Mega Man” was a difficult game.  “Castlevania” was a difficult game.  “Ninja Gaiden” was a difficult game.  OF COURSE difficulty is added to a game to increase its lifespan, because this was not a time of open-world MMOs.  Nowadays, they try to drag out a game’s lifespan via new game+ features, achievements, and DLCs.

Older games are still “video games”.  Especially with retro-styled games such as “Shovel Knight”, there’s no reason to exclude them.  Not having HP bars, save points, or methods of healing is no longer done these days because they don’t NEED to be.  We’re ABLE to include these features, and many more.  To actually go back to stricter limitations is a legitimate challenge that should not be undermined simply because it came from a simpler time.  Newer games are difficult for different reasons, and its frankly disrespectful to disregard what came before them.  Without Nintendo, no one can say if we would even HAVE video games today.

Ghost and Goblins, Ha, No, have them try 10 minutes of Dr. Jekyll and Mr. Hyde., then watch them really rage about difficult gameplay and challenging odds.

Um, excuse me, but this discussion is about video games of at least average quality, not methods of torture.

ET on the Atari.

Have you ever played pacman? that game gets so fucking tough I don’t even think it’s possible to get to the end

  1. thereadingaddic7 reblogged this from jalopyrustbucket
  2. jalopyrustbucket reblogged this from tenaflyviper
  3. dragonlover56 reblogged this from xxxtictacion
  4. xxxtictacion reblogged this from kamiyu910 and added:
    My mistake then
  5. kamiyu910 reblogged this from xxxtictacion and added:
    Me personally? I did not.
  6. officialadmiral reblogged this from xxxtictacion
  7. liacchin reblogged this from tenaflyviper
  8. redironsword reblogged this from fuckyoursensibilities
  9. fuckyoursensibilities reblogged this from tenaflyviper
  10. the-harbinger-of-smiles reblogged this from the-theater-of-bullshit-blog
  11. triforceholder459 reblogged this from iwantboobsinmyhands
  12. darkwee009 reblogged this from takashi0
  13. plaidsquid41030 reblogged this from xxxtictacion
  14. cerix-the-gray-prince reblogged this from takashi0
  15. sacklegend reblogged this from takashi0
  16. the-theater-of-bullshit-blog reblogged this from thebiddz
  17. kingfats95 reblogged this from salty-nigga-senpai