So this is interesting! The reason why Nintendo decided to make Breath of the Wild so open-world is because of fan complaints about Skyward Sword being too linear and having too much hand-holding.
Well, I mean.
They’re not wrong.
Getting lost and finding new shit was one of the things that made the original fun
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That was my exact thoughts too, @theauthorman.
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And apparently nobody complained about the pouch/inventory management enough.Btw, I don’t think SS was a dead-end and I...
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