chefpyro:

thisurlwasnttakenbutnowitis:

So this is interesting! The reason why Nintendo decided to make Breath of the Wild so open-world is because of fan complaints about Skyward Sword being too linear and having too much hand-holding.

Well, I mean.

They’re not wrong.

Getting lost and finding new shit was one of the things that made the original fun

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  7. its-am-chan reblogged this from omegaresnovae and added:
    I want it to be good but there’s just a lotta little details that raise a buncha red flags for me.
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  13. omegaresnovae reblogged this from its-am-chan and added:
    That was my exact thoughts too, @theauthorman.
  14. ericvilas reblogged this from charlesoberonn and added:
    And apparently nobody complained about the pouch/inventory management enough.Btw, I don’t think SS was a dead-end and I...
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