Oh look they’re adding a game journalist mode to the new nier
Yeah man good joke but have you considered how this might be a boon not just to people who, say, liked the original NieR but aren’t particularly good at Platinum-style action games like Bayonetta and MGR, but to people with disabilities? Because disabled gamers do exist. From an article about Naughty Dog adding accessibilty features to Uncharted 4:
“What developers need to realise is that these games do more than just entertain the disabled,” Straub urges in the video. “First of all, they provide an escape from sort of the doldrums of being disabled. Second of all, they provide a social space where instead of being judged for physical appearance we’re judged by the actions that we do and things we produce in the game.
“You don’t need to make the game so you can play it with a head switch; you just need to make the game’s controls flexible enough.
“That brief period of escape is why accessibility is so crucial, because the more games that offer that the more people with disabilities will be able to escape and have better lives.”
Maybe for some people just moving the control stick is hard enough. Letting more people be able to play–even people who (gasp!) just plain suck–is a good thing. For one, it grows the potential audience of an already niche title, and for two: more people can have fun.
What difficulty you play a game on is between you and you. Nobody’s going to force you to play on super easy mode. All that Platinum-style combo and timing goodness IS STILL THERE for you. If it bothers you THAT MUCH that someone, somewhere, might get through a videogame on a mode that is significantly easier I advise you to find a ladder and get over yourself.
See, what I don’t get is why Platinum’s games are always put on a pedestal by the whole “git gud” crowd for being so daunting and inaccessible when they actually have a really good track record when it comes to providing plenty of ways to adjust the controls and difficulty to account for players of all ability levels. Hell, Bayonetta 2 won an award for it. This isn’t some sign of them pandering to casuals or game journalists or whatever, it’s just them doing what they’ve been doing for years and allowing more people ways to enjoy their games.
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It’s especially true for games that rely heavily on reflex like bullet hells and platinum-style action games. Sure, some...
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