gynandromorph:

i worked on the palette of the first option for next month’s comic vote for quite a bit and struggled with it on stream. the following morning, i sat down and started picking apart the process to try to figure out a more solid understanding of how it worked and why it was giving me trouble. gonna put it below a cut:

what i knew about palettes as i was doing them was that i had 5 colors, the values of which make a gradient when greyscaled, and i can reduce any character down to 3 tones - “dark”, “medium”, “light”.
a lot of the palettes i used ended up looking flat because they were all warm or cold colors. adding a 6th color to the palette as an accent helped curb this and made it more visually interesting.
meanwhile, palettes with more saturated, brighter colors looked worse with an accent. for example, this palette, which was a rainbow-esque gradient

image

anyway that’s all i got

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