I’m running a pre-bought campaign in a sci-fi setting
Totally not-shady NPC: I’ll need you to retrieve my secret cargo from the abandoned spaceship, but it’s very private, so don’t look inside–
Player: Is it a girl in a box?
NPC: …What?
Player: This is a sci-fi story, and there’s a box you don’t want us to look into. There’s only ever one way that ends, and it’s always with a girl stuffed into a box.
Other Player: Hey, we don’t even know how big it is. It could just be a cigar box.
First Player: Okay, you’re right. It could be a bunch of sex toys. How big is the box?
NPC: It’s… uh… six feet long by three feet wide by three feet deep…
First Player:Ugh. Okay, fine. Somebody pack a crowbar and a spare set of women’s clothing. We need to go get this girl out of her box.
uhhhhhhh…….
One day I’m going to run a sci-fi campaign of some kind and there will inevitably be a girl-sized box that the players are not allowed to open
And when they open it instead of a girl there will be 12 possums that immediately escape and create possum-related mischief until they can be put back in the box.
Number the possums 2-13, no one’s going to be counting when a bunch of possums bust out of a box.
chaotic-hypnotic-erotic said:
They don’t have “girl in a box” in Traveller. Every bloody “rescue the cargo” scenario I have ever read involved bloody xenomorphs and/or some hideous disease / fungus / a ship full of Chamax bugs the size of Rottweilers / well, more xenomorphs, only the fungus turns player characters into xenomorphs.
I’ve yet to see a “girl in a box” published Traveller scenario.
chaotic-hypnotic-erotic said:
“Precious Cargo” (Star Trek: Enterprise) / “The Perfect Mate” (Star Trek: TNG) both spring to mind.
I am Silver Tongue, I am an artist. I have many characters and you can check out my art in the art tag. I occasionally practice witchcraft though I don't do anything too complicated. I am girl 2 and don't know what else to put here.