thisonetraveler:

“This film has long scenes where there’s time to illustrate the thought process.  All Moses does in some of them is to listen, which is very, very challenging.  To make Moses expressive, we used a lot of what some people call ‘bottom eyelid animation.’  It’s really difficult to suggest what Moses is feeling and thinking when all you’ve got to work with are the lines surrounding the eye.  There were also scenes where most of what I did were very, very subtle head moves, because I want the characters as true, as believable, and as real as possible.” — James Baxter, animator for Moses

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