Did You Know: In Saarthal, when Tolfdir says “I’ve never seen this in Nordic ruins before. Look at all these coffins!”, he’s referencing the ceiling rather than the tombs on the walls?
never once in my life and hours of gameplay have i ever looked up in this chamber
you could probably write a paragraph or two about how they could have led the player’s eye upwards in some way since this is legit some cool environment design but they just completely failed to cause the player to see it
They could’ve done better certainly, but like, “Gamers Don’t Look Up” is a super interesting psychology/design problem that game designers have to work around. You have to try really hard to make people look up. They just don’t want to do it. If you’re gonna put anything at all above line of sight of your players you better have the equivalent of a giant blinking arrow pointed at it or they will literally never see it.
you know what could have made gamers look up? a large statue in the center of the room that is too large to see all of without moving your head