My favorite part of Dungeons and Dragons: Honor Among Thieves is that if you don't play DnD, it's a solid fantasy movie, but if you DO play DnD, you can feel in your soul the table talk that's almost certainly happening over the events of the movie. Like...
"Are you guys sure you don't want to take a perception check?"
"I said we jump out the window."
or
"And he turns and walks directly northwards away from you guys."
"The map shows a rock-"
"HE WALKS OVER THE ROCK."
or
"Fuck it, I throw a potato."
"Okay... roll for potato, I guess."
"That was a 20."
or
"I know we won, but I have bonus actions and I'm going to use them, damn it."
My second favorite thing about the DnD movie is how you can absolutely clock some of the rolls happening during fights, or even other situations where dice rolls would be required.
There's an impressively failed dexterity check that really stands out. Gotta watch your feet, bud.
Lets be honest. The best mechanics gag was the intellect eaters ignoring all of them because they all decided intelligence was a dump stat, even the DM's special boy