Jeez that was hard. One problem with the fight is the camera. Unlike many other boss fights in DK 64, this one requires you to do long jumps in cardinal directions and it can get very difficult when the camera changes you in mid air. It’s like whenever you walk through a door in a game but the angle of the room is placed so that you walk back through the door because you are still holding the forward button…. Except it’s in mid air. All in all, it was a tough and fun fight with a boss that looks like it could be a silent hill monster.

  1. silver-tongues-blog posted this